: If a star or planet isn't in a real catalog, the engine generates it using realistic physical parameters (mass, temperature, chemical composition).

: The interface is complex. It functions more like professional software than a casual game, featuring numerous sliders for exposure, time speed, and orbital overlays.

SpaceEngine is not a traditional "game" but a scientifically accurate planetarium that uses procedural generation based on real astronomical data. It allows you to travel through the entire universe, from Earth to the most distant galaxies.

If you tell me (e.g., casual exploration, astrophotography, or educational use), I can give you more specific tips on how to set it up or what hardware you'll need.

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