Since "Rainbow Billy: The Curse of the Leviathan" is a wholesome, non-violent RPG centered on empathy and communication, an academic-style paper looking into it would likely focus on its mechanics or its aesthetic subversion of traditional "combat" games.
The Rhetoric of Color: De-escalation as Gameplay in Rainbow Billy: The Curse of the Leviathan 1. Abstract
This paper examines how replaces traditional RPG combat with a system of "empathetic conversations." It explores how the game uses a rubber-hose animation style (reminiscent of 1930s cartoons like Cuphead) to create a safe space for addressing complex themes like self-doubt, identity, and mental health. 2. Introduction: The "World of Imagination"
Below is a proposed structure and conceptual overview for such a paper.
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