Here are the most interesting features introduced or refined during this phase of development:
: The v1.4 series improved the way players interact with the global community. It prioritizes online leaderboard ghosts before loading local ones, allowing you to immediately compete against the best world times. It also fixed various issues with DLC cars appearing as "unknown" on leaderboards, ensuring everyone's specialized rides are properly showcased.
: Players gained improved camera rotation options and vegetation rendering, which enhance the game's signature "toy-box" aesthetic while maintaining high performance on platforms like the Steam Deck.
: The update addressed car handling by making jumps and landings more manageable. This refinement helps prevent the "bouncing" issues that could previously ruin a perfect stage run, aligning the physics more closely with the developer's "simcade" vision.
The update (and subsequent patches in the v1.4 series) marks a significant evolution for the stylized racing game, focusing heavily on refining the competitive experience and technical stability.
: This version introduced critical stability fixes, including save game backups to protect player progress from corruption—a vital feature for a game with a lengthy career mode spanning decades of rally history.
: One of the most notable changes is a major overhaul of the AI drivers. Specifically, drivers in the lower and middle brackets now race with more consistency, ensuring that players in the earlier stages of their career mode face a balanced and meaningful challenge rather than erratic opponents.