: It covers standard grapples, strikes, Irish whips, and signatures.
: Usually, the first time you enter the Story Designer mode, the game prompts a "Guided Tour" that explains the timeline-based editing system. 3. Road to WrestleMania (Story-Driven Learning) wwe-smackdown-vs-raw-2010-installments-tutorials
: The game moved away from the "Strong/Weak" modifiers of 2009 to a more contextual system. : It covers standard grapples, strikes, Irish whips,
One of the flagship additions to the 2010 installment was the . Because this was a complex tool for its time, the game included specific guidance for: : It covers standard grapples
: Learning how to script dialogue and camera angles.
: Focuses on tag team mechanics and using "dirty" or "fan-favorite" abilities.
: It added "Diving Finishers" to the existing "Front Grapple" finishers.