Warcraft 3 - Complete Edition Official
The story begins moments after Arthas merges with the Lich King. Instead of a peaceful slumber, Arthas finds himself in a mental battlefield against the spirit of Ner'zhul and the lingering humanity of his own past.
Secure the Ghostlands and establish the borders of Quel'Thalas. The finale involves a desperate defense against a massive Amani Troll uprising and the realization that the Sunwell’s corruption still lingers. Act III: The New Horde (Orc/Horde Campaign) Warcraft 3 - Complete Edition
Maiev Shadowsong is missing, and the World Tree, Nordrassil, is slowly healing, but the Night Elves have lost their immortality. The story begins moments after Arthas merges with
Thrall and Rexxar must hunt down the cultists while navigating a diplomatic minefield. The campaign introduces the Forsaken as a playable sub-faction of the Horde for the first time, as Sylvanas sends envoys to Thrall seeking an alliance of convenience. Act IV: The Twilight’s Call (Night Elf Campaign) The finale involves a desperate defense against a
Set in Kalimdor, Thrall is building Orgrimmar, but the peace with Jaina Proudmoore’s Theramore is fragile.
You play as Kel'Thuzad, defending the Icecrown Citadel from internal usurpers and the first scouts of the Argent Dawn, while "entering" Arthas’s mind in RPG-style missions to help him purge his humanity and fully ascend. Act II: The Sunwell’s Shadow (Blood Elf/Naga Campaign)
Specific "Dungeon" maps meant for two players to tackle iconic bosses like Onyxia or Ragnaros using RTS mechanics.
