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Report: Warcraft II: Tides of Darkness Warcraft II: Tides of Darkness is a landmark fantasy real-time strategy (RTS) game developed and published by Blizzard Entertainment on . It is the successor to Warcraft: Orcs & Humans and is credited with setting the standard for the RTS genre in the mid-1990s. 1. Game Overview and Narrative

Warcraft II introduced several innovations that became staples of the RTS genre.

Players can play through two linear campaigns (one for each faction), consisting of 28 scenarios in total.

The game is set in the fantasy world of Azeroth and depicts the "Second War" between the (Humans, Elves, and Dwarves) and the Horde (Orcs, Trolls, and Ogres).

Notable figures include Sir Anduin Lothar and Uther Lightbringer for the Alliance, and Warchief Orgrim Doomhammer and the warlock Gul'dan for the Horde. 2. Core Gameplay Mechanics

Following the fall of Azeroth in the first war, human survivors fled to the kingdom of Lordaeron. The Horde follows them, attempting to conquer the northern lands.