Unreal Engine 2020 - 4.25
: Allowed for the realistic simulation of "brushed" or sanded metals.
Released on , Unreal Engine 4.25 was a landmark update that focused on making experimental systems "production-ready" and providing "first-class" support for next-generation consoles like the PlayStation 5 and Xbox Series X . This version bridged the gap between cutting-edge development and stable, high-fidelity real-time rendering. Production-Ready Systems Unreal Engine 2020 4.25
: Reached production status with new features like convolution reverb and sound field rendering for more immersive acoustic spaces. : Allowed for the realistic simulation of "brushed"
: Support for high-end lighting, reflections, and shadows became stable enough for full-scale development across gaming and architecture. Rendering and Shading Enhancements
Update 4.25 introduced sophisticated shading models to simulate complex real-world materials more accurately:
: Support for Microsoft's mixed reality headset was fully refined for production environments. Rendering and Shading Enhancements