" The Age of Decadence " is a challenging, turn-based role-playing game (RPG) set in a low-magic, post-apocalyptic world inspired by the fall of the Roman Empire. Developed by Iron Tower Studio, it emphasizes meaningful choices, high difficulty, and multiple paths to completing quests, often allowing for entirely non-combat "pacifist" playthroughs.
Combat is extremely dangerous and often tactical. Your health (HP) does not increase naturally, and there is no healing during a fight. The Age of Decadence
The game diverges from traditional RPGs by focusing on specialization and consequence rather than a "hero's journey" power fantasy. " The Age of Decadence " is a
There are no character levels; instead, you earn skill points (SP) by completing quests or defeating enemies to improve specific combat or "civil" skills. Your health (HP) does not increase naturally, and
You choose from eight backgrounds (e.g., Assassin, Merchant, Loremaster) which dictate your starting equipment, initial faction allegiances, and first quest.
Decisions have long-reaching effects. For instance, lying to an NPC might work temporarily, but discovery later can lead to severe repercussions.