As of early 2026, the software is focusing heavily on refining Virtual Reality Model (VRM) capabilities, improving UV editing, and supporting bone weight adjustment for character animation. 2. Key Features and Capabilities
Robust UV mapping tools for texturing, allowing UV development export to photo editing software. tetraface-inc-metasequoia-4-8-4
Refinements in the voxel editing tools and UV mapping workflows. As of early 2026, the software is focusing
Features include "Matcap" for real-time, high-quality shading, and integration with RenderMan . As of early 2026
Improved controls for manipulating vertex normals. 4. Academic and Industrial Applications
Enhanced compatibility with the VRM format, including in-app testing of center bones and "LookAt" features.