Creating a "feature" for a mod menu like involves defining the logic (what it does) and then writing the code to execute that logic within the game's framework. Proposed Feature: "Ghost Rider Trails"
: Drag the compiled file into your GTA V directory and press the activation key (usually F8 for many menus) to test. Make GTA V Mods! #4 [A]: Using NativeUI to make Mod Menus!
: Use Visual Studio to compile your project into a .dll or .asi file.
Creating a "feature" for a mod menu like involves defining the logic (what it does) and then writing the code to execute that logic within the game's framework. Proposed Feature: "Ghost Rider Trails"
: Drag the compiled file into your GTA V directory and press the activation key (usually F8 for many menus) to test. Make GTA V Mods! #4 [A]: Using NativeUI to make Mod Menus!
: Use Visual Studio to compile your project into a .dll or .asi file.