Users can import OBJ files and primitives to use as particle instances or emitters.
Allows for high-quality smoke, fire, and fog simulations directly within After Effects.
Particles and 3D models can interact, collide, and react to physical forces like gravity and wind. Superluminal Stardust v1.2.1 для After Effects CC
Many particle types, specifically circles and clouds, utilize GPU rendering for faster previews.
Multiple particle systems and 3D models exist in the same space, allowing for complex interactions (e.g., rain colliding with a 3D object). Users can import OBJ files and primitives to
Comes with hundreds of pre-built "smart presets" that can be added or swapped with one click. ⚠️ Important Considerations
The 1.2 series introduced several transformative features that moved the plugin beyond simple particle generation: ⚠️ Important Considerations The 1
Superluminal is a modular, node-based 3D particle system for After Effects CC. It is widely considered a powerful alternative to the Trapcode suite, combining features from Particular, Form, and Element 3D into a single unified 3D space. 🚀 Key Features in v1.2.x