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Substance Painter — 2021.1.0
Hold Shift and select all your material folders.
Just wrapped up the texturing phase on my latest asset! I used Substance Painter 2021.1.0 to build custom smart materials from scratch and handle all the baking. Handled high-poly bakes beautifully. Layer masks and generators made weathering a breeze. Exported directly to V-Ray for the final beauty renders. Software used: Substance Painter 2021.1.0, ZBrush, 3ds Max. Swipe to see the wireframes and texture breakdowns! ➡️ #3DArtist #Texturing #Substance3D #GameDev #DigitalArt #CGI Substance Painter 2021.1.0
What are you texturing today? Drop your renders in the comments! 👇 Hold Shift and select all your material folders
If you want to speed up your texturing workflow, you need to be saving your own smart materials. Here is the 2021.1.0 workflow: Handled high-poly bakes beautifully
Done! Now you can drag and drop it onto any new project mesh. Save this post so you don't forget it! 💾