Street Fighter V Arcade Edition Update V3 110-c... -
Revisions were made to jump hurtboxes and certain normal moves to improve the consistency of anti-air attacks. Mode Additions
Active frames for Regular Throws were increased from 2F to 3F to make them slightly easier to tech. Street Fighter V Arcade Edition Update v3 110-C...
New options were added to provide more technical data, such as frame data visualizations (color-coding characters based on advantage/disadvantage) and more robust recording features to help players practice specific scenarios. Revisions were made to jump hurtboxes and certain
Most command throws had their recovery time on miss increased, making them more punishable. making them more punishable.