Resolved an issue where the "nav mesh rebuild" tooltip would incorrectly re-trigger every time a player saved and reloaded their game. Context: The 1.2 Foundation
As v1.2.5 is a sub-patch of the 1.2 "South America" cycle, it includes all major features introduced just prior, such as: Resolved an issue where the "nav mesh rebuild"
Staff became more efficient at filling feeders and were granted the ability to sprint when tasks became critical. If you are looking for this specific file
Introduction of Easy, Medium, and Hard modes, affecting animal stress, guest spending, and staff fatigue. and Hard modes
If you are looking for this specific file to update your game, you should check official platforms like the Steam News Hub for the latest verified builds.
Better connectivity between staff and guest paths and the addition of step height increments.
The most significant "deep" technical fix was a solution for crash-on-load issues and infinite loading screens that plagued players with older or exceptionally large park saves.