: Players are now invulnerable while transitioning through doors and receive 0.33 seconds of invincibility after taking damage to prevent unfair scenarios in Endless Mode .
: Added physics interactions; for example, doors now fall off their hinges when smashed by a specimen. Spookys.Jump.Scare.Mansion.HD.Renovation.Build....
: The move to Unity enables native 3D support, fixing previous issues like "getting stuck on corners". : Players are now invulnerable while transitioning through
is a complete ground-up rebuild of the original freeware title, moving from the limited GameMaker 8 engine to Unity . This transition allows for high-definition graphics, true 3D models, and modern features like VR support and Steam Workshop integration. Core Gameplay & Engine Upgrades true 3D models