When you share a custom map or skin, the game generates a link to an S3 object, allowing other players to download your creation instantly. How S3-Linking is Used Battle Royales
If you tell me more about the or development environment you're working with, I can provide a more tailored guide on: Implementing API calls to fetch S3 objects.
This is often managed via S3 Versioning , which keeps multiple variants of an object in the same bucket, allowing devs to roll back quickly if a new feature breaks the game. :