New team-coloring shaders drastically reduce memory usage for large mods and eliminate the lag that used to happen when applying colors. New Units:

Hosts can now return all players to the battleroom after a match to quickly set up a new game with the same settings, removing the need for everyone to reconnect. A Modder’s Paradise

A new experimental shader system was introduced, adding displacement and shockwave effects for nukes, teleports, and water ripples.

A stealthy T2 air unit that cannot attack but sees further through the fog of war and features self-repair.

A specialized naval unit designed to lock down the skies over the ocean.

The engine was optimized to be over 100% faster at rendering high numbers of units on PC. In testing, the game now runs smoothly even with 10,000+ units on-screen. Visual Enhancements:

The 1.15 update was focused on "under the hood" changes that vastly expanded what’s possible for both players and modders.

While might look like a retro throwback, this update proved that under the hood, it’s one of the most technically capable strategy games available today. What’s New in Version 1.15?

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