To use Plexus, users typically apply the effect to a standard 2D solid layer. The "Plexus Main Renderer" must remain at the to ensure all previously added objects are correctly processed and visible in the composition.
: These create the initial points or "vertices" for the system. They can be based on After Effects masks, text outlines, or external 3D data such as OBJ files and sequences. Rowbyte Plexus 3.1.13 for Adobe After Effects
: Allows multiple Plexus objects to share a common 3D space, ensuring that points, lines, and polygons intersect correctly in z-space. To use Plexus, users typically apply the effect
: These modify existing data points. Users can apply Noise Effectors for organic motion, Sound Effectors to sample waveforms for audio-driven animation, or Slicer Objects to cut through meshes for unique visualizations. They can be based on After Effects masks,
: A dockable UI that allows users to manage multiple objects within a single layer without scrolling through a long Effect Controls window.