Roblox Script -- Murder Party [basic Script] -

To build a functional Murder Party clone, you need three main systems working in sync:

Randomly selects players for specific roles at the start. Roblox Script -- Murder Party [Basic Script]

-- Constants local MIN_PLAYERS = 2 local INTERMISSION_TIME = 10 -- Roles Table local roles = { MURDERER = "Murderer", SHERIFF = "Sheriff", MEDIC = "Medic", PARTYGOER = "Partygoer" } while true do -- 1. Intermission print("Waiting for players...") repeat task.wait(1) until #game.Players:GetPlayers() >= MIN_PLAYERS task.wait(INTERMISSION_TIME) -- 2. Select Players local availablePlayers = game.Players:GetPlayers() local murderer = table.remove(availablePlayers, math.random(#availablePlayers)) local sheriff = table.remove(availablePlayers, math.random(#availablePlayers)) -- 3. Assign Roles & Give Tools print(murderer.Name .. " is the Murderer!") print(sheriff.Name .. " is the Sheriff!") -- Give Knife (Assumes you have a tool named 'Knife' in ReplicatedStorage) local knife = game.ReplicatedStorage.Tools.Knife:Clone() knife.Parent = murderer.Backpack -- Give Gun (Assumes you have a tool named 'Gun' in ReplicatedStorage) local gun = game.ReplicatedStorage.Tools.Gun:Clone() gun.Parent = sheriff.Backpack -- 4. Game Duration task.wait(120) -- Game lasts 2 minutes print("Round Over!") -- 5. Cleanup for _, player in pairs(game.Players:GetPlayers()) do player:LoadCharacter() -- Resets everyone to spawn end end Use code with caution. Copied to clipboard 🔑 Key Role Mechanics 🔪 The Murderer To build a functional Murder Party clone, you

Use a Touch event on the Knife's blade. Check if the hit object is a player and reduce their health to 0. 🔫 The Sheriff Objective: Identify and eliminate the Murderer. Select Players local availablePlayers = game

Use RemoteEvents to let players vote for different arenas during intermission. The code for a Role Reveal UI that pops up on the screen?

Handles the "Waiting," "In-Game," and "Ending" phases.

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