Interaction is constant through Revolts (internal struggles for leader control using black tiles) and Wars (external clashes when states connect, resolved with red soldier tiles).
The game centers on a unique scoring system: your final score is only as high as your resource color. This forces players to maintain a balanced empire rather than specializing in just one area.
Reiner Knizia's (Y&Y) is a strategic tile-placement game that serves as a spiritual successor and modernization of his masterpiece, Tigris & Euphrates (T&E). Set during the Warring States period of ancient China, it tasking players with balancing four spheres of governance to build a thriving civilization. Core Gameplay & Mechanics