The game splits its focus between two distinct playstyles as the duo works to reunite.
Released in 2009 for the , Ratchet & Clank Future: A Crack in Time is widely considered a "peak" entry in the long-running series. It concludes the Future trilogy, following the events of Tools of Destruction and Quest for Booty . Core Gameplay Features
: Unlike previous linear titles, you can freely pilot the ship Aphelion through various space sectors to land on small spherical moons for side missions and collectibles. Ratchet & Clank Future: A Crack in Time
: Clank utilizes the Chronoscepter to manipulate time. Players use "time pads" to record up to four holographic copies of Clank to solve complex environmental puzzles simultaneously.
: Focuses on traditional platforming and shooting. New to this entry are Hoverboots , which allow for rapid traversal and enhanced jumping.
The game splits its focus between two distinct playstyles as the duo works to reunite.
Released in 2009 for the , Ratchet & Clank Future: A Crack in Time is widely considered a "peak" entry in the long-running series. It concludes the Future trilogy, following the events of Tools of Destruction and Quest for Booty . Core Gameplay Features
: Unlike previous linear titles, you can freely pilot the ship Aphelion through various space sectors to land on small spherical moons for side missions and collectibles. Ratchet & Clank Future: A Crack in Time
: Clank utilizes the Chronoscepter to manipulate time. Players use "time pads" to record up to four holographic copies of Clank to solve complex environmental puzzles simultaneously.
: Focuses on traditional platforming and shooting. New to this entry are Hoverboots , which allow for rapid traversal and enhanced jumping.