Pick A Door Obby Script Apr 2026
script.Parent.Touched:Connect(function(hit) local character = hit.Parent local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.Health = 0 -- Resets the player end end) Use code with caution. Copied to clipboard
: A door that is either non-collidable (players can walk through it) or one that teleports the player to a safe spawn location on the other side. Pick A Door Obby Script
This script is placed inside the "wrong" door part to eliminate players on contact: script