Never Dead Link

While critics at IGN and Game Informer found the mechanic frustrating due to clunky controls, it remains one of the most original and bizarre concepts in the third-person shooter genre. NEVERDEAD (Zero Punctuation)

The "good feature" you're likely referring to in the 2012 action game is its immortality and dismemberment mechanic .

: Bryce can rip off his own arms to use them as exploding decoys or throw them into a boss's mouth to shoot them from the inside. Never Dead

: If you take too much damage, you are reduced to a rolling head. You must then physically roll into your severed limbs to reattach them or wait for a cooldown to regenerate your entire body.

Unlike traditional games where you have a health bar, the protagonist Bryce Boltzman cannot die. Instead, he is literally "never dead." This core feature allows for several unique gameplay elements: While critics at IGN and Game Informer found

: Many sections require you to decapitate yourself and roll your head through vents or narrow pipes to reach new areas.

: You can intentionally electrocute yourself to shoot electric bullets or set yourself on fire to act as a light source in dark areas. : If you take too much damage, you

See the dismemberment and immortality mechanics in action through these reviews and gameplay deep dives: NeverDead Is a Hot Mess (And I Kinda Love It) YouTube · The AGExp Show Classic Game Room - NEVER DEAD review for Xbox 360 YouTube · Classic Game Room In The Defense of NeverDead [ The Complete Story ] - HM YouTube · Hikikomori Media NEVERDEAD (Zero Punctuation) YouTube · The Escapist A Deep Dive Into NeverDead: Konami's Most Bizarre Crossover YouTube · GuacaTypeBeat