: Drag and drop wavetable-compatible samples into the Mapping Editor .
: The designer generates a .json or performance view script block that you can reference in your main script. 2. Configure the Audio Engine (Instrument Editor)
: Use on init to declare variables and set the Performance View size.
Finalize the instrument to ensure it is playable and stable.
Below is a proposed workflow to develop a , a feature that utilizes Kontakt 6’s specific strengths like the Wavetable Synthesis Module and custom GUI design . Feature Development: Wavetable Performance View