: Added a wheelie standing animation and support for multiple rider models, including a specific Supermoto model.
: Patched custom object collisions on track layouts and fixed the "missing right boot" visual bug. 🚲 Riding & Physics Feel
: Adjusted "leg work" logic to improve low-speed stability, though this initially caused some twitchiness in jumps. MX Bikes (Beta 17c) PC
: The update pushed the game further into "simulator" territory, alienating players who preferred the more forgiving "arcade-sim" hybrid feel of earlier versions. ⚠️ Critical Compatibility Notes
: Replays and "trainers" from Beta 16 or earlier are completely incompatible and will not load. : Added a wheelie standing animation and support
: Bikes became significantly more "slippery" compared to Beta 16. You can no longer drag handlebars in flat corners without consequence; throttle control is now mandatory to avoid wheel spin.
: Kit and glove paints must be moved to new subfolders (e.g., rider\riders\default_mx\paints ) to show up in-game. : The update pushed the game further into
: Beta 17c specifically addressed "air physics" issues where bikes would sometimes behave unpredictably mid-jump.