Kabaka Pyramid - Mr Rastaman Ft Tifa (audio) 〈2027〉
It blends roots reggae vibes with modern dancehall elements, creating a sound described by The Jamaica Observer as "natural, refreshing, and stimulating".
is a reggae track by Kabaka Pyramid featuring the dancehall artist Tifa , originally released on September 30, 2022. The song is a standout collaboration from Kabaka Pyramid's Grammy-winning album, The Kalling , which was produced by Damian "Jr. Gong" Marley and Sean "Young Pow" Diedrick. Key Track Details Kabaka Pyramid - Mr Rastaman Ft Tifa (Audio)
Watch the official audio for 'Mr. Rastaman' to hear the unique blend of roots reggae and dancehall: Kabaka Pyramid - Mr Rastaman ft. Tifa (Official Audio) Kabaka Pyramid Music YouTube• Sep 30, 2022 Notable Versions It blends roots reggae vibes with modern dancehall
Aside from the original album version, a of the track was released in April 2024 as part of the The Kalling (Deluxe) album. Gong" Marley and Sean "Young Pow" Diedrick
The song explores a romantic dynamic between a Rastafarian man and a woman who appreciates his "ital style" and "livity" (righteous way of living). Tifa's verses express a deep attraction to the energy and righteousness he provides, while Kabaka Pyramid reciprocates by promising to treat her like a queen.

Cool, Good Job!
#2 posted by
kalango on 2020/01/14 15:15:32
I'll probably maintain my fork still, but I'll probably get some queues from this, thanks!
Btw I'm not really doing anything for QuakeForge, just forking their initial code. I have my own roadmap for this, which might be more Hexen II focused.
#3 posted by
misc_ftl on 2020/01/15 17:42:39
Does this generate the bunch of QC code necessary to map frames? :D

Not Really
#4 posted by
kalango on 2020/01/17 16:09:41
But thats a good idea. When exporting is done I might add that in eventually.

Exporter Released
#5 posted by
kalango on 2020/02/18 01:52:45
Alright, just in time for the Blender 2.82 export is done. Big thanks to @Khreator for giving a great insight into exporting issues.
List of features:
+ Export support
+ Support for importing/exporting multiple skins
+ Better scaling adjustments, eyeposition follows scale factor
This is still considered an alpha release. But it should be good enough.
For info, roadmap and download you can visit
https://github.com/victorfeitosa/quake-hexen2-mdl-export-import

What Is Ask Myself
#7 posted by
wakey on 2020/03/04 00:36:49
for a long time now: Would it be possible to save a blender physics simulation as frame animated .mdl/.md3?

#7
#8 posted by
chedap on 2020/03/04 03:28:44
Enable MDD export addon. Export your simulation to MDD. Remove the sim from the object. Import MDD back into your object. You now have all of your sim frames as separate shape keys, ready to export to .mdl

Actually
#9 posted by
chedap on 2020/03/04 04:19:34
Disregard that. It works fine without any of that extra voodoo, just export whatever straight to .mdl

Niiiice
#10 posted by
wakey on 2020/03/15 18:45:39
Then let's think about practical use cases.
First think that comes to my mind are death animations, sagging bodies.
Explosion debrie might also work out.
I guess anything fluidic is out of question, like a tiling wave simulation anim.
What else comes to mind?
#11 posted by
misc_ftl on 2020/03/16 16:21:57
Flags, fire, chains, breaking doors, breaking walls, etc.