I Was A Teenage Exocolonist [0100808018268800][... -
Your daily activities, from working in the supply depot to surveying dangerous valleys, determine your career path. Memories as Mechanics
You play as a child arriving on a new world, where every choice shapes your personality and the colony's future. The game is built on a massive scale of reactivity: I Was a Teenage Exocolonist [0100808018268800][...
I Was a Teenage Exocolonist is a narrative-driven RPG that blends life simulation, card-based battling, and a high-stakes time-loop mechanic. Developed by Northway Games and published by Finji, the game tasks you with surviving ten pivotal years—ages 10 to 20—on the alien planet Vertumna. 🚀 Life on Vertumna Your daily activities, from working in the supply
You can focus on Mental (Biology, Engineering), Social (Empathy, Persuasion), or Physical (Toughness, Bravery) traits. Your daily activities