Hour - Of Victory [jtag/rgh]
Developed by N-Fusion Interactive and published by Midway, Hour of Victory was an early attempt to break the Call of Duty and Medal of Honor monopoly. It features a three-character class system intended to provide multiple paths through missions:
Unlike most shooters, health regeneration in this game requires you to stand completely still for roughly 10 seconds. This "torturous" mechanic makes the game’s difficulty spikes particularly frustrating. Hour of Victory [Jtag/RGH]
Despite this ambitious concept, critics found the execution "by the numbers" and "generic," with gameplay often funneling all three characters into the same shooting galleries anyway. Developed by N-Fusion Interactive and published by Midway,
A long-range specialist who can climb ropes to reach elevated vantage points. Hour of Victory [Jtag/RGH]
The "tank." He can push heavy objects and has higher health for direct combat.