Based on the most recent patch history from SteamDB , updates in this range typically include:
Let's Play Hellish Quart VR Update (Early Access) & Initial Impressions hellish-quart-v0-2614-zip
Recent versions have focused on dynamic muscles to stabilize weapon collisions and prevent swords from "sticking" or passing through each other during high-speed attacks. Based on the most recent patch history from
The game is currently in Early Access, with the first hour of Jacek Dydynski's story now playable. Game Modes hellish-quart-v0-2614-zip
Enhanced advanced gore wounds for specific characters like Tarnavski, adding detail to physics-based injuries.
Unlike traditional fighters, swords in Hellish Quart really clash and block using engine physics rather than pre-canned animations.