Gamesetupsavedata.json Apr 2026

It allows for granular control over enemy stats, such as GameSetting.Vail.EnemyHealth or GameSetting.Vail.EnemyDamage , which can be set to values like "Low" , "Normal" , or "High" .

Players often copy the contents of this file from a newly created world into an existing save to "import" specific custom settings without starting over. Interesting Metadata Format GameSetupSaveData.json

The file uses a structured JSON format where each setting is an object containing multiple values. A typical entry looks like this: It allows for granular control over enemy stats,

Always create a copy of the original file before making changes to avoid corrupting your save. GameSetupSaveData.json

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