Gamesetupsavedata.json Apr 2026
It allows for granular control over enemy stats, such as GameSetting.Vail.EnemyHealth or GameSetting.Vail.EnemyDamage , which can be set to values like "Low" , "Normal" , or "High" .
Players often copy the contents of this file from a newly created world into an existing save to "import" specific custom settings without starting over. Interesting Metadata Format GameSetupSaveData.json
The file uses a structured JSON format where each setting is an object containing multiple values. A typical entry looks like this: It allows for granular control over enemy stats,
Always create a copy of the original file before making changes to avoid corrupting your save. GameSetupSaveData.json