... — File: Try.to.fall.asleep.v1.3.1c.zip
: Materialized monsters may appear; you must hide under the covers or use light to deter them. Phase 2: Dreaming
: Fill a "Sleep Meter" by closing your eyes before 4:00 AM. File: Try.to.Fall.Asleep.v1.3.1c.zip ...
This phase takes place in John’s bedroom and focuses on resource management and survival, similar to the mechanics found in Five Nights at Freddy's . : Materialized monsters may appear; you must hide
Once John falls asleep, the game shifts to an exploration-based horror experience. : Materialized monsters may appear