: This event becomes a permanent modifier to the agent's "Trait" file (e.g., a "Car Accident" event adds a "Fear of Driving" trait).
Humans act differently depending on who they are with. This feature adds a "Relationship Layer" to interactions. File: Human.Simulator.zip ...
Below are three distinct feature concepts you can implement: 🧠 Feature 1: The "Digital Echo" (Memory Persistence) : This event becomes a permanent modifier to
: Agents maintain a "Mask" for every contact in their social_graph.json . Dynamics : Below are three distinct feature concepts you can
: Interacting with others drains a specific meter. When it hits zero, the agent avoids social areas and seeks "Solitude" tiles.
: Prioritises efficiency and formal language. Intimate Mask : Prioritises vulnerability and casual slang.
: This makes AI dialogue feel significantly more human and less like a generic chatbot. ⚡ Feature 3: Burnout & Recovery Cycle