The current game engine is continuously updated (e.g., DX11 and ongoing DX12 transitions), which renders a full sequel largely unnecessary for graphical or technical jumps.
What's the timeline for all the new upcoming content? : r/trucksim Euro.Truck.Simulator.3 (GamingBeasts.com)
With over a decade of DLC purchases, a sequel would risk alienating players whose current map expansions would not carry over. The current game engine is continuously updated (e
Moving to a new game would require SCS to renegotiate licenses for dozens of truck brands, a process that is both costly and time-consuming. DX11 and ongoing DX12 transitions)