Dragon Ball Raging Blast 2 [pal][ntsc-u][ntsc-j... Official
Switched to a more "plastic-like" or glossy finish compared to the cel-shaded look of previous titles, aiming for a modern anime aesthetic.
Released November 5, 2010 (Europe) and November 4, 2010 (Australia). NTSC-J (Japan): Released November 11, 2010. Core Gameplay & Features
Replaces a traditional story mode with a series of missions and fights for every playable character. Dragon Ball Raging Blast 2 [PAL][NTSC-U][NTSC-J...
A mode where players take on a sequence of fighters with specific conditions.
A power-up mechanic that increases attack speed and power while restricting certain ki-based moves. Switched to a more "plastic-like" or glossy finish
The game was released across multiple regions with specific regional coding: Released November 2, 2010.
Dragon Ball: Raging Blast 2 is a fighting game released in as a sequel to the original Raging Blast. Developed by Spike , the game is often considered a spiritual successor to the Budokai Tenkaichi series, refining the third-person 3D combat mechanics. Regional Release Information Core Gameplay & Features Replaces a traditional story
The game significantly improved the camera and control systems from its predecessor to create a more fluid experience.