: She restores health based on damage dealt (roughly 75% lifesteal).
: Her Ultimate projectile pierces enemies but is blocked by physical shields (like Reinhardt's) and D.Va's Defense Matrix.
: She is most effective when keeping enemies at a moderate distance (up to 25 meters) rather than in point-blank melee range.
Domina is designed as a close-to-mid-range tank with high sustainability. : A beam that deals 60 damage over time. Followed by a 60 damage hitscan shot. Headshot multiplier: 1.5x (max 90 damage). Health & Barrier :