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does not have a narrative story mode, as it is a pure gameplay demo. However, the "story" of how the game came to be is a famous tale of solo game development, rapid execution, and blunt developer honesty. 🎬 The Development "Story"

The entire game was put together in just 17 days . 🕹️ The In-Game "Plot" ж­»еЇ‚пј€DeathlyStillnessпј‰Free Download

In 2020, Chinese game developer and Bilibili content creator Chen Jiacheng hosted a livestream where he challenged himself to code a functioning zombie survival game in just 30 minutes using Unreal Engine. does not have a narrative story mode, as

In September 2021, Chen paid the $100 developer registration fee out of pocket to put the game on Steam. He did this simply because the game had grown too popular for standard cloud-sharing drives, which were bottlenecking download speeds for his community. 🕹️ The In-Game "Plot" In 2020, Chinese game

If you are looking for an lore-heavy campaign, this is not it. The game is highly self-aware. On its official Steam page, the developer famously left this description:

The true narrative behind Deathly Stillness lies in its real-world creation:

While the initial 30-minute challenge failed to yield a completed project, Chen spent another 3 days improving it and released it for his followers. As popularity grew, he dedicated another week to it.