: All commandos can now throw stones or cigarettes to distract guards, providing non-lethal ways to manipulate enemy movement.
: Set in a Belgrade zoo, players must rescue a partisan leader scheduled for execution without triggering any alarms.
: The expansion is notoriously harder than its predecessor, often requiring pixel-perfect timing and extensive "save-scumming" to navigate the dense guard patrols. Commandos: Beyond the Call of Duty
: A standard playthrough focused on main objectives typically takes around 16 hours , while completionists may spend up to 25 hours mastering every mission.
: A nighttime infiltration that sets the stage for the expansion's high difficulty. : All commandos can now throw stones or
The game consists of that are considerably larger and more complex than those in the original game. Notable levels include:
Watch these walkthroughs and mission guides to master the elite stealth tactics required for Beyond the Call of Duty: Dying Light | COMMANDOS: BEYOND THE CALL OF DUTY P1 YouTube · Shakm Gaming A Trip to the Zoo | Commandos: Beyond the Call of Duty YouTube · General Red, Strategist A Stealthy Finale | Commandos: Beyond the Call of Duty YouTube · General Red, Strategist : A standard playthrough focused on main objectives
: The Driver can now use a club to knock out enemies and carries a rifle with unlimited ammunition. Mission Overview