City of Brass is a first-person, rogue-lite adventure game developed by Uppercut Games , a studio founded by veterans who worked on the BioShock series. Set in a mythical, procedurally generated metropolis inspired by Arabian Nights , the game challenges players to infiltrate the accursed city, loot its treasures, and escape alive. 1. Core Gameplay Mechanics
Every run features a different layout of rooms, corridors, and courtyards, ensuring no two attempts are identical.
The experience centers on a fast-paced "lash and slash" combat loop:
The city is filled with lethal traps—such as spike pits and sand blasters—that players can shove or pull enemies into for strategic kills.