: Some researchers propose generic detection systems that work across different game engines, as detailed in research available on ResearchGate .
Research on the underlying concepts of such software— and game cheating mechanics —is well-documented in the fields of cybersecurity and distributed computing: 1. Cloud-Based Code Execution CheatCloud Executor
: A systematic review on arXiv defines software-based cheating as the automated manipulation of game inputs or injected code. : Some researchers propose generic detection systems that
Scholarly work in this field analyzes how tools (often called "executors") manipulate game clients to provide unfair advantages. CheatCloud Executor