: Deploying a TRS creates a "Safe Zone" where damaged vehicles can be ordered to "Return to Outpost" for automated field repairs (slower than the carrier but faster than sitting idle), addressing the high cost of losing units during amphibious assaults.
: Instead of walking back and forth between bridge stations, this station consolidates island-specific logistics. You could manage the local warehouse and outgoing barge requests for that specific factory directly from this terminal. Carrier Command 2 ke staЕѕenГ zdarma (v1.0.4)
: It acts as a passive radar and visual sensor hub. If an enemy carrier or aircraft enters the TRS range, it triggers a unique "Contact Alert" alarm on the carrier bridge, allowing solo players to focus on offensive operations without constantly checking the long-range radar. : Deploying a TRS creates a "Safe Zone"
The TRS would be a deployable, stationary "outpost" module for the chassis that acts as a localized bridge extension on a captured island. : It acts as a passive radar and visual sensor hub
: Once deployed on an island, the TRS allows a player at the Carrier's bridge to "remote in" to a dedicated screen that provides a 3D tactical map of that specific island and its surrounding 5km radius.
This feature enhances the "Commander" role by giving them more direct control over the territory they’ve conquered, making the gameplay loop of capturing and holding islands feel more rewarding and less like a chore. Carrier Command 2 - Steam Community
For (v1.0.4), a feature that would lean into its immersive, "physical space" simulation while addressing common player complaints about solo-play difficulty and situational awareness is a Tactical Remote Station (TRS) . Feature: Tactical Remote Station (TRS)