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Critics often note that the game is a short, intense experience—roughly 2 hours for the main story . The Perspective-assist Mode adds replay value by changing how players interact with the environment:

Since Shelia uses a light sword to deflect bullets and perform aerial combos, seeing the physical reach of these attacks in third-person can make the complex combat feel more intuitive. Summary of Features First-Person Mode Perspective-assist Mode Movement Full immersion, limited body view Third-person view of Shelia Shooting (ADS) Precise, standard FPS view Automatic snap-to first-person Melee/Skills Skill-focused, high speed Visually cinematic, better spatial awareness Cosmetics Viewable only in cutscenes Fully visible during gameplay

When exploring or engaging in melee combat without aiming down sights, the camera pulls back to show Shelia's character model. This highlights the various character costumes available in the game.

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