Are there or bug fixes you want me to highlight?
Improved hit detection and smoother animation transitions for a more fluid feel during encounters. Bright Lord [Phase2 v0.3] By KissKiss Studio
KissKiss Studio continues to iterate closely with its player base, using v0.3 to stabilize the foundation before moving toward the next major content milestone. To help me tailor this text for you, let me know: Are there or bug fixes you want me to highlight
What is the (e.g., professional, hype-focused, or community-driven)? a dev blog
Adjustments to enemy AI scaling and resource drop rates based on community feedback from the v0.2 release.
will this be posted (e.g., a dev blog, a social media teaser, or a patch notes list)?