: Assign bots to bring specific materials (logs, planks, poles) to any blueprint within a sign's area. This creates a "mobile construction crew" that automatically builds anything you place near that sign. Efficient Resource Management
: You can teach bots to recharge other bots. Set a "logistic" bot to "find discharged bot" in a forever loop so your workforce never stays idle for long.
: The Bot Database is now unlocked significantly earlier—after completing Stage 1 in "Settlement" mode or building 20 bots in "Enlightenment" mode. Autonauts.v140.2.rar
The v140.2 update focused on quality-of-life improvements and critical bug fixes to streamline gameplay:
: If you need to reorganize your base, use the "Move" tool (default key M ) to pick up and rotate structures. Deleting a building doesn't destroy it; it puts the structure into your "storage" so you can rebuild it elsewhere instantly. : Assign bots to bring specific materials (logs,
: While there are many food sources (berries, mushrooms, apples, etc.), you only need to master one to satisfy colonists' needs through all five levels. Focusing on one industry saves memory and bot power.
This guide covers the key features and updates in , along with fundamental automation strategies to help you master the game's mechanics. Version 140.2 Patch Highlights Set a "logistic" bot to "find discharged bot"
: Use "until hands empty" loops for tasks like digging or chopping. A "durable" script often places the "get tool" command after the action loop, preventing the bot from getting stuck if it's restarted while already holding a tool.