A unique "airport" temporary circuit known for its wide runways and bumpy surface, offering a different technical challenge than traditional permanent road courses. Version 1.3.8.1 Improvements
Adjustments to tire carcass modeling and damping to reduce the "floaty" feeling some users reported in earlier versions.
The addition of high-performance open-wheelers, specifically modeled after the 1990s CART era (Gen 1, 2, and 3), providing a high-speed, high-downforce experience. Automobilista_2_Racin_USA_Part_2_v1.3.8.1-FLT.p...
Improvements to how AI drivers handled blue flags and defensive lines, particularly on the newly added high-speed American tracks. The "FLT" Tag
Significant updates to how limited-slip differentials functioned, making rear-wheel-drive cars like the Formula USA models more predictable on power. A unique "airport" temporary circuit known for its
The v1.3.8.1 update was part of a larger push by Reiza to overhaul the game's physics and AI. Key technical changes during this period included:
This pack brought legendary North American circuits to the sim, most notably Watkins Glen International and Road America , both featuring multiple configurations. Improvements to how AI drivers handled blue flags
This specific version marks a significant era in the game's development under Reiza Studios. The "Racing USA" series was designed to bring iconic American motorsport content to the Madness Engine (the same engine used in Project CARS 2). Key Content in Racing USA Part 2