Includes four custom algorithms: three versatile plate simulators (derived from the original Eos) and the "Superhall" algorithm, which is known for its exceptionally long, modulated decay, ideal for ambient soundscapes.
The plate algorithms are highly effective for adding depth to vocals and snares. Eos 2 — Algorithmic Reverb Plugin - Audio Damage Audio Damage AD034 Eos 2 v2.1.0
The v2 update introduced a fully resizable, vector-based GUI that is Hi-Dpi/Retina compatible, ensuring crisp visuals on high-resolution displays. Audio Damage Eos 2 (AD034) v2
Audio Damage Eos 2 (AD034) v2.1.0 is a specialized algorithmic reverb plugin celebrated for producing massive, ambient soundscapes, often cited as a go-to for Brian Eno-style wash and lush modulation. Originally released in 2009 and completely rebuilt for version 2, Eos 2 features custom algorithms designed by John Costello (of Valhalla DSP), focusing on high-quality, long-decay reverbs rather than emulating specific physical spaces. Core Features of Eos 2 v2.1.0 Supports VST, VST3, Audio Units (AU), and AAX formats
A dedicated "Lock" function allows for infinite decay times, freezing the input signal to create endless, drone-like reverb tails for unique sound design.
Supports VST, VST3, Audio Units (AU), and AAX formats.
The entire plugin was rewritten from the ground up for future-proofing and improved performance, ensuring stability in modern DAWs.