Arquivo: Field.of.glory.ii.medieval.v1.3.5.incl... Apr 2026

The "write-up" for highlights a significant balance update designed to deepen tactical realism in the High Middle Ages setting (1040 AD – 1270 AD). This version introduces refinements to armor effectiveness, unit mobility, and specific combat mechanics to better simulate historical warfare. Core Gameplay & Mechanics

: The movement speed for heavily and fully armored knights was increased to 14 Action Points (AP) . Arquivo: Field.of.Glory.II.Medieval.v1.3.5.Incl...

: Battles are often won or lost based on "Cohesion Tests." Units that take heavy damage or are flanked can become disrupted, fragmented, or routed, making morale as important as physical casualties. The "write-up" for highlights a significant balance update