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(arme)loadouts.meta Page

While loadouts.meta determines which characters carry specific items, the weapons.meta file defines the underlying attributes of those items, such as their base stats and animations. Modders frequently reference both files to ensure that NPC equipment matches the intended theme of their project, whether it's a historical conversion or a futuristic setting. Best Practices for Modding

: Allows you to add attachments like flashlights, suppressors, or extended magazines. (arme)loadouts.meta

: Determines the random probability that an NPC will spawn with that specific weapon set; setting this to a higher value makes the weapon more common. Creating "Immersive" Combat While loadouts