Apocalypse [v1.0] [completed] Apr 2026
The jump from the last beta to the full 1.0 release is the biggest one yet. We’ve focused on stability, [story/mechanic] polish, and making sure the "end-of-the-world" feeling is exactly where it needs to be.
When this project started as a small [idea/prototype], I never imagined the scope would grow this large. This version represents the "gold" standard of what I set out to build—a definitive, complete experience for everyone who has been following along.
The narrative arc is now fully [playable/readable] from start to finish.