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While the console versions (PS4/Xbox One) were notorious for severe framerate drops, the .
The game heavily mimics the classic Hitman formula. Success relies on social stealth , including using disguises, strangling enemies with a fiber wire, and making assassinations look like accidents.
Alekhine’s Gun (2016) is a third-person stealth action game developed by Haggard Games and published by Fulqrum Publishing (formerly 1C Entertainment). Often described as a "low-budget Hitman clone," it serves as a spiritual successor to the Death to Spies series.
There are 11 expansive, open-ended levels set in diverse locations such as Nazi-occupied Europe and 1960s America.
Even on mid-range hardware, the game often maintains 80–150 FPS, though some complex areas may dip toward 55 FPS.
While the console versions (PS4/Xbox One) were notorious for severe framerate drops, the .
The game heavily mimics the classic Hitman formula. Success relies on social stealth , including using disguises, strangling enemies with a fiber wire, and making assassinations look like accidents.
Alekhine’s Gun (2016) is a third-person stealth action game developed by Haggard Games and published by Fulqrum Publishing (formerly 1C Entertainment). Often described as a "low-budget Hitman clone," it serves as a spiritual successor to the Death to Spies series.
There are 11 expansive, open-ended levels set in diverse locations such as Nazi-occupied Europe and 1960s America.
Even on mid-range hardware, the game often maintains 80–150 FPS, though some complex areas may dip toward 55 FPS.
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